![]() ![]() ![]() For people who don’t know Carmageddon – Max Damage is essentially a racing game with no laws or restrictions set in some bizarre post apocalyptic world that enables these obviously insane people to drive wild. People who have played that game will instantly have an idea what Max Damage is, and can probably make their verdict on that. Max Damage is Carmageddon:Reincarnation – the PC release from last year that was Kickstarted to finish off development – with new modes and extras. For a series that was once a game trying to offend, it’s now just another violent video game with crude teenage humour – not that there is anything wrong with that, as there is room for a wide range of video games. Nowadays, violence has become embedded in a lot of games – even running over pedestrians – so the violence contained in Max Damage looses its shocking factor, especially with its unrealistic and laughable modelled civilians. Pedestrians could be decimated into multiple limps, arms, heads and bodies flying in all directions, showering your 4:3 CRT display in blood sprays while awarding the player for it. It’s reputation, not coming from the car-on-car action, but the inspiration of Death Race 2000, by including hundreds of pedestrians around the track in harms way of the racers. What we get here, instead, is a title that looks shockingly like a launch game for the last generation and one that makes no improvement to the gameplay that was crafted back in the late 90s.īack then, Carmageddon had the national press on fire with its controversy content, even having a short ban in the United Kingdom before finally getting the go ahead. It’s a huge shame that the developers did not try to attempt to reinvent the game or make it look amazing. This a game that is made for people who had fond memories of the series, the people who are dedicated pedestrian hit and runners, the truly hardcore carnage makers, as the design of this game has been created in such a way that I think it will be repulsive for any newcomers trying to get into its old 90s feeling. Well the short answer for that question is they don’t, or they didn’t, as Carmageddon: Max Damage feels like it was ripped straight from Carmageddon, given a tiny upgrade in the visual department and dropped on current consoles. 18 years later and the original developers, Stainless Games, are back with a new entry in the once dormant series, but for all the fun memories I had of Carmageddon II, how does a developer bring something that is such a 90s video game creation and update it for our current age? ![]() It made me go pick up the original Carmageddon in anticipation for its sequel, as at the time, it was a refreshing racing series that did not have any competition in its specialised area of vehicle combat with a twist of maniacal violence on an open race track, nor did any game manage to capture the deformation of cars as well as that game. ![]() I rather enjoyed its Iron Maiden banging soundtrack, its open racing and metal-on-metal carnage packed with a lot of crude, adult humour, running over pedestrians and generally being a bit of a bastard to everyone in that game in the name of gory fun. When I first got hold of my Windows 98, Pentium 2 266mhz, Diamond 3DFX Voodoo 1, PC back in the middle of 1998, I had a demo disc from a magazine that included a snippet of Carmageddon II: Carpocalypse Now. ![]()
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